Press kit

Everything you need to write about SAPPER.

Logos, the app icon, full-resolution screenshots, a fact sheet and copy you can paste straight in. Free to use in any coverage — no permission needed, no strings.

At a glance

Full name
SAPPER: Infinite Minesweeper
Developer
Francisco Martínez — independent, one person
Released
June 8, 2026
Current version
1.2.0 (July 18, 2026)
Platforms
iPhone, iPad (iOS/iPadOS 18 or later) · Mac (macOS 15 or later)
Price
Free. The daily board is free forever with no ads. Endless is a one-time unlock — no subscription.
Categories
Games › Strategy, Puzzle
Age rating
4+
Download size
~21 MB
Languages
English, French, German, Italian, Japanese, Korean, Portuguese (Brazil), Simplified Chinese, Spanish, Traditional Chinese
App Store
apps.apple.com/app/id6774213261
Contact
support@playsapper.com

The Endless price varies by storefront — check the App Store listing for the figure in your region rather than quoting one.

Description, three lengths

Written to be pasted as-is. Trim or reword freely.

One line15 words

Minesweeper on a board with no edges — go deeper for more points, or cash out while you still can.

Short50 words

SAPPER is Minesweeper on an infinite board. The further you sweep from the centre, the denser the mines and the more each safe tile is worth. A Cash Out button sits on screen the whole time: bank what you have, or push one more row into the unknown. That choice is the whole game.

Long120 words

SAPPER takes the Minesweeper rules everyone already knows and removes the edges of the board. Mine density and tile value both climb with distance from the start, so every safe tile becomes a decision: stop and bank your score, or push a little deeper for a lot more. Hit a mine and you keep half of whatever you hadn't banked, so a bold run is never a total loss.

Two modes: Endless gives you a fresh board every run, and the Daily gives everyone on Earth the same board and a single attempt, with scores posted to a Game Center leaderboard. Every deliberate cash-out is preserved in an Archive. No timers, no ads, no accounts — just a clean board and a real choice.

Feature list

  • Infinite drag-to-pan board — no edges, no fixed grid
  • Scoring that rewards distance: deeper tiles are worth many times the ones near home
  • Cash Out at any moment; hit a mine and you still keep half your unbanked score
  • Daily seeded challenge — one identical board worldwide, one attempt, resets at midnight UTC
  • Game Center leaderboards and streaks
  • Shareable result cards showing the shape of the territory you cleared
  • Expedition Archive preserving every cash-out, plus a lifetime Vault
  • Vault milestones unlock app icons and board editions — earned by playing, never sold
  • iCloud sync across iPhone, iPad and Mac
  • Light and dark themes, Dynamic Type, full offline play
  • No ads, no accounts, no third-party tracking

App icon

The live App Store artwork. Please don't re-round the corners or place it on a new background — it already carries its own.

SAPPER app icon

Supplied at 1024×1024 and 512×512 PNG, plus a flat dark variant used for the web app.

1024 PNG512 PNGDark 1024 PNG

Device renders

Perspective renders on transparent backgrounds — drop them onto any colour without cutting anything out. Two screens are supplied at both angles.

iPhone

1042 × 2160 · PNG, transparent
SAPPER on iPhone — Home
Home
SAPPER on iPhone — A run in progress
A run in progress
SAPPER on iPhone — Share card
Share card
SAPPER on iPhone — The Archive
The Archive
SAPPER on iPhone — The Archive, left angle
The Archive, left angle

iPad

1538 × 2160 · PNG, transparent
SAPPER on iPad — Home
Home
SAPPER on iPad — A run in progress, left angle
A run in progress, left angle

Flat screenshots

Unframed, full device resolution, English. Crop and scale as your layout needs. Every set is in the ZIP.

iPhone

1320 × 2868 · PNG
SAPPER on iPhone — Home
Home
SAPPER on iPhone — A run in progress
A run in progress
SAPPER on iPhone — The choice
The choice
SAPPER on iPhone — Banked
Banked
SAPPER on iPhone — Share card
Share card
SAPPER on iPhone — The Archive
The Archive

iPad

2064 × 2752 · PNG
SAPPER on iPad — Home
Home
SAPPER on iPad — A run in progress
A run in progress
SAPPER on iPad — Banked
Banked

Mac

1440 × 900 · PNG
SAPPER on Mac — Home
Home
SAPPER on Mac — A run in progress
A run in progress
SAPPER on Mac — Banked
Banked

Colour & type

PaperBackground#F4EFE5 / #161311
InkText, the flag pole#1A1714 / #F0E9D9
SignalAccent — flag, cash out#D49A1F / #E8B547
DangerMine reveal only#C44848 / #D8625F

Left chip is the light-mode value, right is dark. The wordmark is SAPPER set in the system UI face (SF Pro on Apple platforms) at weight 800 with 0.28em letter-spacing — setting the type yourself beats scaling the PNG.

Please do

  • Use the mark and lockup at any size, on any background.
  • Leave clear space of at least the flag's height on every side.
  • Call it SAPPER in body copy — the full App Store name is only needed on first mention.
  • Crop, scale and place the screenshots however your layout needs.

Please don't

  • Recolour the mark outside the four supplied variants.
  • Rotate, skew, outline, or add effects to the mark.
  • Set SAPPER in a different typeface and present it as the wordmark.
  • Composite the app icon onto a new background or restyle its corners.

About the developer

Francisco Martínez is an independent developer based in Spain. SAPPER is built entirely in SwiftUI, with the board rendered on a custom Canvasview — no game engine. Mines aren't stored anywhere: whether a tile hides one is a pure hash of the seed and the coordinates, which is how the board can be infinite on a phone, and why everyone playing the Daily gets the identical board.

Need something that isn't here?

Review codes, a specific screenshot, a quote, an interview, a build on a device you own — just ask. A real person reads it.